ORM Texture Packer Workshop
Free online tool to generate ORM (Occlusion, Roughness, Metallic) textures for PBR workflows. Compatible with Blender, Unreal Engine, Unity and any 3D software. (Channel order is just a guide — load any map in any channel to suit your pipeline.)
Step 1 — Load your maps into each channel, or set a solid value.
R: Occlusion
Texture size
⚠
Size differs from other channels
Or use a solid value:
(White)
G: Roughness
Texture size
⚠
Size differs from other channels
Or use a solid value:
(Matte)
B: Metallic
Texture size
⚠
Size differs from other channels
Or use a solid value:
(Black)
Step 2 (optional) — Already have an ORM? Drop it here to extract each channel.
Deconstruct ORM Texture (Splitter)
Drag and drop the desired thumbnail to the packing channel (Red, Green, or Blue).
Red
Green
Blue
Step 2 — Pick a resolution and download your ORM texture.