ORM Texture Packer Workshop

Free online tool to generate ORM (Occlusion, Roughness, Metallic) textures for PBR workflows. Compatible with Blender, Unreal Engine, Unity and any 3D software. (Channel order is just a guide — load any map in any channel to suit your pipeline.)

Step 1 — Load your maps into each channel, or set a solid value.

R: Occlusion

Or use a solid value:

(White)

G: Roughness

Or use a solid value:

(Matte)

B: Metallic

Or use a solid value:

(Black)

Step 2 (optional) — Already have an ORM? Drop it here to extract each channel.

Deconstruct ORM Texture (Splitter)

Drag and drop the desired thumbnail to the packing channel (Red, Green, or Blue).

Red
Green
Blue

Step 2 — Pick a resolution and download your ORM texture.

Output (Your ORM Texture - 8-bit Only)


Output Settings (Configurable)

GitHub Repository